Natural Lighting Emulators I - VI
PNLE-B (Portable Natural Lighting Emulator, Natural Lighting Emulator VI)
Media: Found Object, Steel, Light
Size: 13" x 4" x 17.5” (+light/wall space)
Date: 2019
PNLE (Portable Natural Lighting Emulator, Natural Lighting Emulator IV)
Media: Powder Coated Aluminum, Glazed Ceramic
Size: 35" x 35" x 35” (pedestal 47" diameter)
Date: 2019 (designed 2013)
Natural Lighting Emulator V
Media: Waterjet Cut Aluminum, Painted Steel, Theatrical Lighting, Arduino-driven Servo Motors, Aluminum Truss
Size: 13' x 20' x 20'
Date: 2016
Created for Light City Baltimore 2016. Thanks to Adam Franchino for his brilliant work on the kinetics for this project.
Natural Lighting Emulator III
Media: Window, vinyl, sunlight
Size: 93.5" x 52.5"
Date: 2014
Natural Lighting Emulator II
Media: Vinyl vertical blinds, painted steel, fluorescent lighting, color gels
Size: 84" x 74" x 6"
Date: 2012
Photo credit: Ken Stanek
Natural Lighting Emulator
Media: Ceiling tiles, aluminum, lighting, colored gels, plywood, paint
Size: 93" x 103.5" x 103.5"
Date: 2011
Installed at (e)merge art fair at the Capital Skyline Hotel in Washington DC with Flashpoint September 2011
About the Natural Lighting Emulator Series:
The Natural Lighting Emulator series is based on a specific natural lighting situation: sunlight as seen from beneath a tree canopy. Within the built environment, the opportunity to experience this “natural lighting situation” is diminishing. The cautionary NLE light works provide a thrilling surrogate for this natural phenomenon – they function as a playful solution to life in the built environment, disconnected from the natural world.